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Neui

2
Posts
A member registered Nov 13, 2016

Recent community posts

I don't think the dialogue was too long, it's just that it makes it annoying without an way to skip it/accidentally enter it.

My review to this rather short game. I played the browser version since it uses an older OpenGL version that my graphics card supports rather than using the standalone version which has higher system requirements.

The browser version is heavily made for touch, and thus the experience with the mouse isn't great. Playable, but not great. Wished that it would capture the mouse and/or using keys to turn around.

As it says, it's a small philosophical game, which isn't really my cup of tea. It includes references heavy to free open source 'politics', but from what I can see doesn't really matter in the story. The "story" itself seems rather "meh", as it isn't really interesting nor is there anything special. (I got the "adoption" and path 3.1 endings).

The graphics and sounds are kept simple, which is fine. My only complain would be that the sound effect for advancing the dialogue seems to be a bit too delayed. An more minor complaint would be that when the GameOver subtext is long (such as in ChanOps ending), it can be hard to read (wait for it to turn around only to be too far away).

My biggest complaint would be that there is no easy way to "skip" a dialogue. Say you've chosen an option but you can read fast so can basically smash e and then it returns to the choose-a-topic selection and then since you're still pressing e it would do that. It is very annoying when that topic creates an large dialogue